In a year with tons of excellent games, BioWare’s Mass Effect was one of the standout titles of 2007. Offering deep gameplay, a robust universe and a compelling storyline, Mass Effect is one of the best RPG experiences to come out of BioWare’s coveted halls and one of the best you can pick up for the Xbox 360. Unfortunately, the title was a 360 exclusive, leaving PC owners in the dust.
Until now. Courtesy of Demiurge Studios, Mass Effect is now available for PC gamers, offering the same great gameplay that 360 owners have been experiencing for half a year now. Whereas the developers could have rested on their laurels, put out a shoddy straight port and called it good, Demiurge went one step further and geared the gameplay experience for the PC, with an intuitive new interface that feels natural, unlike any number of console-to-PC ports over the years. If you’re a PC gamer looking to play one of the finest RPGs of last (or any) year, now is your chance.
Mass Effect’s layered story allows you to play the game in myriad ways, but at least in the beginning, it plays out with you creating your personal avatar (with the fixed surname “Shepard”) and tweaking their appearance, gender, and nuances as you see fit. You become enveloped in a plot of treason within a universe that looks down upon humanity as a whole, and the decisions you make in battle as well as through conversations will impact the course of the game.
As an action-RPG, combat factors in heavily to Mass Effect. Fortunately, the PC version sports some great changes to make it more intuitive. Using the WASD keys to move your character, you can also aim your attacks with the mouse, like in an FPS. The interface has been changed to fit the weapons and biotic effects on one screen that is easily accessible by pausing the action, and then selecting your weapons and abilities, as well as doling out special orders to your teammates.
However, aside from the interface changes, you can also select hotkeys and assign special abilities and weapons to different keys on the keyboard. This allows you to change weapons on the fly, without relying on the pause screen. As a result, the action feels a lot more fluid than it did in the Xbox 360 version, and mapping special abilities feels natural on the keyboard and lets the battles move along a lot faster.
One downside to the new control scheme is that you cannot use a gamepad at all, relying solely on the keyboard-mouse configuration. Still, this is a minor gripe, as the new scheme feels quite comfortable and easy to get the hang of.
Another nice element in the PC version is that owners will be able to download the “Bring Down the Sky” content for free. While Xbox 360 owners have to pay for the added content, it will be complimentary to PC gamers once it releases. Unfortunately, it is not available yet as of this review, and therefore could not be factored into the rating.
Graphically, the game is not far removed from the Xbox 360 version, which is a good thing, since that version looked great. The characters have excellent facial animations and do a fine job of exhibiting emotion without appearing robotic. Additionally, the environments look lush and varied, adding a great sense of scope to the action. While there are a few issues here that were also somewhat problematic in the Xbox 360 version (like framerate stutters and pop-up), the game is still fantastic looking overall.
The sound department is also superb. The soundtrack is fantastic, with a subtle electronic score setting the mood nicely for the game, and the voice work is excellent (a good thing, since there is so much of it).
Even if the game were a straight port of the Xbox 360 game with no added extras or tweaks, it would still be easy to recommend. Luckily, Mass Effect adds enough changes and improvements to give it a whole-hearted thumbs up for any PC gamer who is a fan of RPGs and has yet to check this gem out.