Last year, EA released a skateboarding title that not only was the first game to really give Activision’s Tony Hawk a run for its money, but provided one of the most compelling and original skateboarding titles in a good long while. skate was an original and unique skateboarding game, and now EA is getting ready to unleash the sequel. skate 2 will carry on the legacy of its predecessor by offering an excellent control scheme, as well as some great new moves and gameplay features.
skate 2 once again takes place in the city of San Vanelona five years after the first skate. However after a huge earthquake hit the city and left it completely in ruins, it has been rebuilt and renamed San Vanelona. Essentially, the city will boast tons of new areas to skate on and should feel completely different to players.
skate 2 will feature a good deal of new moves that will use the control scheme in great ways. For example, one new move is the hippie jump, where your skater will jump off of the board into the air. In order to pull it off, you simply pull the two triggers, each one corresponding to a different foot, which is an intuitive way to pull off such a move.
Additionally, your skater will be able to get off of the board and walk around a bit without skating. This comes into play when you use the grabbing mechanic, as you’ll be able to grab certain objects from around the environment and move them around to create your own jumps and rails to grind.
One of the most noticeable changes in the game is the framerate boost. Whereas the first skate moved along at 30 frames per second, the sequel will move at a smooth 60 FPS clip, making it feel a lot smoother. There are also some great new animations and visual effects that make the game look very good, even this early on in development.
skate 2 is shaping up to be a nice improvement over the original game, and should definitely appeal to gamers looking to take that trip back to San Vanelona.
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